"I once saw a group of Halfling children gathered in a meadow at twilight. One of the children was waving a long stick in the air, and tied to the end was a large beetle attempting to fly away. As I was about to ask what they were doing, a large bat swopped down and ate the beetle, getting caught on the end of line. Once the bat was close enough to the ground, the other children surrounded it and beat it with clubs until it lie dead. This is when I first discovered that there is more to theses cunning creatures than first meets the eye." - Baron Delmont, Green Cap Historians
Even before their population was decimated during the First War of Extermination, the Hin were a pseudo-nomadic people. One of the defining characteristics of the Hin is the ability to pack everything they own into one overland pack (called a Rucken'mor), or a hand cart, and move around the region of their Enclave. Hin have a great ability to adapt to their surroundings: Evolutionary traits within an recently moved enclave can begin to show as early as within that same generation that made the move.
Not ones for centralized governments, most enclaves are "ruled" by a merchant council or council of elders. In practice these councils are only there to settle the most dire of disputes and do not pursue, or want, this power. Hin favor communal parity and agricultural idealism; To a Hin, regardless of job or standing, one life is worth the same as any other and they more concerned with family and feasts. Even Hin festivals are more about the changing seasons and less about any Gods.
All Halfling share the following racial traits:
The Blackbriar Enclave have lived in their namesake forest for generations and have learned to communicate with the small nature spirits that inhabit such areas.
Hailing from their high mountain homes, the Dauntless Enclave has a higher fortitude than their lowland cousins.
Your Enclave hails from the outskirts of the Plains of Torment. Generations of living next to, and hiding from, the vicious predators of the plains has given your people a near otherworldly propensity in the area of stealth.
The offspring of a Gnome and a Hin are rarer than Teeque's, but highly celebrated as they bring closer ties between both peoples who have, historically, been allies during most conflicts. While the same size as other Hin, they tend to have more mature facial features. Gnomelings are equally accepted in both Hin and Gnome communities.
Offspring of a Human and a Hin. The ones inclined to a halfling lifestyle are treasured because of their (relative) power and height, they make great lamp lighters.